
Spent some time this weekend working on Witherwyn’s inventory code and GUI. However, as soon as I started adding a lot of items to the game I decided that instead of hardcoding everything, I needed to load entity data in from XML files. This will involve 3-4 hours of very tedious datafile management coding and changing the map generator and render to handle dynamically loaded tiles. I’m not really looking forward to that, so the project is on hiatus for now.
Witherwyn Google Count: about 71

