Ever so slowly, it is coming.

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Chess was once the pinnacle of geekdom, but then the artificial intelligence geeks got too smart for chess and turned to Go. Why Go?

The game is more than a thousand years older than chess, and the number of possible moves in a game of Go exceeds the number of atoms in the universe. But most importantly, computer programs haven’t yet beaten the human masters of Go.

Around the world, dedicated coders trade secrets on the computer go mailing list and compete monthly during the KGS Computer Go Tournaments.

In the past year, a new strategy implemented by computer scientist Remi Coulom at the Universite de Lille in France, has revolutionized the way these programmers have approached the problem. Coulom’s program Crazy Stone won a gold medal at the 2006 Computer Olympiad in Torino, Italy. Recently, Coulom spoke to Wired News to explain some of the challenges of Go and what makes Crazy Stone work so well.

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