Of Qubits:
An article in New Scientist (which sounds like a Christian science magazine but I swear that it’s actually a legitimate publication) today indicates that closing the loop on reality with quantum computing may be prohibited by fundamental limits relating to how long a group of particles can remain entangled. The putative combinatoric representational power [...]
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Tags: Ancient Measurements, Anne Carson, art, books, Cubit, Cubits, Edge Measurements, Eygpt, Fidelity Simulations, Fundamental Limits, Google, Greek Tradition, High Fidelity, New Scientist, Quantum Computing, Qubits, Representational Power, Sappho, Sappho Poem, Stanley Lombardo, Tenth Muse
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“The WM_NULL message performs no operation. An application sends the WM_NULL message if it wants to post a message that the recipient window will ignore.”
MSDN
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An idea occurred to me today, while I was trying to configure some SAP servers at work today. For those not in the know, SAP is middleware designed by Satan, implemented by idiots, and purchased by masochists. SAP is an exemplum (diction to underscore the mythological proportions of SAP’s suckiness) of bad software. But really [...]
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Tags: art, Wikipedia
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Tile set editor
Today’s addition to Witherwyn is a mostly functional tile set editor. This editor makes it very easy to manage and extend the tiles that the engine will recognize and use to create levels in the game. So far I’m in the proof-of-concept stage. I’ve created an XML serializable class that is essentially a [...]
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Tags: art, game, Google, witherwyn
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We are Pentium of Borg. Division is Futile – You will be approximated
That in reference to the infamous Pentium Bug. That’s my non-sequitur segue to discussing Dr. White’s Angband Borg which is really cool. It’s a computer player for Angband. You can install it as a screen saver and watch it play. An AI framework [...]
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Tags: Google, Wikipedia, witherwyn
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Ramadan
Rereading some old favorites. Anyone who likes stories needs to go out and locate a copy of Sandman #50, “Ramadan”. One can find it in Neil Gaiman’s “Fables and Reflections” collection. You don’t even have to buy it, you can read it in the store. It’s only 32 pages. I won’t give a plot synopsis [...]
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One of the cool things about summer is that I have time to work on my own programming projects. I’ve been kicking around the idea of making my own roguelike game all quarter and lurking on rec.games.roguelike.development. Now I’m finally getting started.
The focus on my roguelike is a user-friendly GUI. Nethack is a brilliant game, [...]
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Tags: art, c#, game, Google, Gui, Wikipedia, witherwyn
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Stanford needs a cathedral like this.
I started work on Tuesday. All my blog software is on my home machine, so I can’t update it at work. At the same time, when I come home I am faced with the prospect of logging on to the internet using a modem, which makes signing on and updating [...]
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Tags: art
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Got home yesterday from the best week at the beach ever. If you were invited and didn’t come you definitely missed out on some serious fun. Too many individual fun things happened for me to more than give a gloss of the highlights. By the end of the week, there were eight of us: Jo, [...]
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Tags: art, Couple Of Days
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Sorry to everyone I had to give vague directions to because of my claim that the exist of “Rehobeth” Beach is denied by MapQuest. Yeah, I know I’ve been coming to this beach since forever. Give me a break.
We are having a great time
Erem, Doug, and Kejia got here late last night but with no [...]
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Tags: art, rehoboth beach
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